Difference between revisions of "GetActorValue"
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imported>DragoonWraith (Partial RV: syntax is more accurate, so it can stay, but the note is out of place - that's true of EVERY function that uses UseReference.) |
Tag: Manual revert |
(One intermediate revision by the same user not shown) | |
(No difference)
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Latest revision as of 14:23, 21 December 2023
Syntax:
[ActorRefID.]GetActorValue StatName [ActorRefID.]GetAV StatName
Example:
GetActorValue Strength
Returns the current, modified value of the specified stat. GetActorValue can use any stat available to the player or actor (NPCs and creatures).
See Also[edit | edit source]