Difference between revisions of "GetActorValue"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
Tag: Manual revert
 
Line 2: Line 2:
  [''ActorRefID''.]GetActorValue ''StatName''  
  [''ActorRefID''.]GetActorValue ''StatName''  
  [''ActorRefID''.]GetAV ''StatName''
  [''ActorRefID''.]GetAV ''StatName''
s
 
'''Example:'''
'''Example:'''
  GetActorValue Strength  
  GetActorValue Strength  

Latest revision as of 14:23, 21 December 2023

Syntax:

[ActorRefID.]GetActorValue StatName 
[ActorRefID.]GetAV StatName

Example:

GetActorValue Strength 

Returns the current, modified value of the specified stat. GetActorValue can use any stat available to the player or actor (NPCs and creatures).

See Also[edit | edit source]