Difference between revisions of "IsNthEffectItemScriptHostile"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>WereWolf
(Added obse link)
imported>DragoonWraith
(EI)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
IsNthEffectItemScriptHostile  - returns whether the scripted effect is hostile


'''Syntax:'''
'''Syntax:'''
Line 7: Line 5:


  (isHostile:bool) IsNthEISHostile magicItem:ref whichEffect:short
  (isHostile:bool) IsNthEISHostile magicItem:ref whichEffect:short
Returns whether the scripted effect is hostile.


==See Also==
==See Also==
Line 15: Line 15:
[[Category:Magic Functions]]
[[Category:Magic Functions]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions - Effect Item (OBSE)]]

Latest revision as of 20:42, 1 March 2008

A command for Oblivion Script Extender

Syntax:

(isHostile:bool) IsNthEffectItemScriptHostile magicItem:ref whichEffect:short
(isHostile:bool) IsNthEISHostile magicItem:ref whichEffect:short

Returns whether the scripted effect is hostile.

See Also[edit | edit source]

SetNthEffectItemScriptHostile