Editing NPCs, Horses, and you
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== | ==Ceveats and Notes== | ||
* The '''MoveTo''' command is pretty dangerous. It was necessary to freeze the timer until GetInSameCell function reports that the horse has arrived. If you try to load any package before the horse arrives in the cell, Oblivion will in most of the cases crash. | * The '''MoveTo''' command is pretty dangerous. It was necessary to freeze the timer until GetInSameCell function reports that the horse has arrived. If you try to load any package before the horse arrives in the cell, Oblivion will in most of the cases crash. | ||
* The '''combat situation''' needed special treatment, to avoid, that the NPC can't decide, if he should load a package or start to fight. | * The '''combat situation''' needed special treatment, to avoid, that the NPC can't decide, if he should load a package or start to fight. |