PlayMagicEffectVisuals
Revision as of 16:34, 17 July 2006 by imported>Gamall (added the link to the IDs list.)
Syntax:
PlayMagicEffectVisuals MagicEffectID, Duration (optional)
Example:
PlayMagicEffectVisuals FIDG pme FTHR 10
Plays the magic effect visuals on the calling reference. Visuals will play at least one cycle, regardless of
duration, and if no duration is specified they play indefinitely or until the art stops animating.
Note that duration does not need to be specified for this command; it will play once unless you specify a longer duration.