This

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Revision as of 17:57, 11 June 2007 by imported>TS7 (Reverted edit of EktFf0, changed back to last version by Scruggs)
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Syntax:

set refVar to this
set refVar to GetSelf

Example:

if this == GetActionRef
set MyQuest.targetRef to this

An alias for GetSelf. Returns the calling object itself as a reference. Useful for if statements, or for setting reference variables on other scripts.


Notes:

  • When this function is called on a carriable object (such as a weapon or miscellaneous item), the reference returned only remains valid while the object remains in the gameworld.
  • This function appears to be unreliable when called on the player.
  • This function returns 0 when called on a Light.