EnableControl

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A command for Oblivion Script Extender

Syntax:

(nothing) EnableControl whichControl:short

Enables the key and mouse button for a control disabled with DisableControl.


Example

EnableControl 5

Re-enables the Activation keyboard and mouse keys, if there are any.

Notes[edit | edit source]

  • If the player changes the key(s) affiliated with the control, this will still enable the original key(s), and not the new key(s). Here's an example script to keep the correct Activate key(s) disabled:
DisableControl 5
...
begin MenuMode 1021 ;Controls Menu
  if (TurnOffKeys == 0)
    set TurnOffKeys to 1
    EnableControl 5
  endif
end

begin MenuMode 1015 ;Options Menu
  if TurnOffKeys
    set TurnOffKeys to 0
    RefreshControlMap
    DisableControl 5
  endif
end

Control IDs[edit | edit source]

Forward 0
Back 1
Slide Left 2
Slide Right 3
Attack 4
Activate 5
Block 6
Cast 7
Ready Weapon 8
Crouch/Sneak 9
Run 10
Always Run 11
Auto Move 12
Jump 13
Toggle POV 14
Menu Mode 15
Rest 16
Quick Menu 17
Quick1 18
Quick2 19
Quick3 20
Quick4 21
Quick5 22
Quick6 23
Quick7 24
Quick8 25
QuickSave 26
QuickLoad 27
Grab 28

See Also[edit | edit source]