FDamageWeaponMult

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Description

Adjusting this value, alters all weapon damage proportionately.

Example: a value of 1.5 will triple the damage of all weapons, in the game. A sword with 10 damage, will become a 30 damage sword. The altered value will display correctly in the game text.

This variable has no effect on spell damage.

Default value

0.5000


See Also[edit | edit source]