FDamageWeaponMult
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Description |
Adjusting this value, alters all weapon damage proportionately. Example: a value of 1.5 will triple the damage of all weapons, in the game. A sword with 10 damage, will become a 30 damage sword. The altered value will display correctly in the game text. This variable has no effect on spell damage. |
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Default value |
0.5000 |