FJumpHeightMax
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| Description |
This number sets the height of a jump made by a character with an Acrobatics skill of 100. This number must be higher than fJumpHeightMin (default 64.0000). |
|---|---|
| Formula |
jump height = fJumpHeightMin + (Acrobatics * (fJumpHeightMax - fJumpHeightMin) / 100) |
| Default value |
164.0000 |