FNPCBaseMagickaMult

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
Description

Value is multiplied by the NPC's intelligence score to determine the NPC's magicka. NPCs do not have birth signs so this value is higher than for the player to compensate. Setting this value higher makes magic using enemies a lot tougher, since more magicka also means faster magicka regeneration.

Default value

1.500