GetActiveMenuFilter

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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(filterCode:short) GetActiveMenuFilter menuType:short

Returns the code which indicates the current filter options for the active menu.


Barter/Container/Inventory Menu Filter Codes

The following values are shorts that are used and/or returned by this function, as indicated by its Syntax. These values correspond to the listed filter or "page" of the barter, container, or inventory menus (note that not all of these menus have each filter; the codes remain the same regardless):

 1	Weapons
 2	Armor/Clothing
 3	Alchemy
 4	Miscellaneous
31	All


Magic Menu Filter Codes

The following values are shorts that are used and/or returned by this function, as indicated by its Syntax. These values correspond to the listed filter or "page" of the magic menu:

1	Target
2	Touch
3	Self
7	All
8	Active Effects


Menu Type

1 = "main four" (the character interface: stats, magic, inventory, quest log)
2 = any other menu (message boxes, containers, etc.)
3 = console

Specific menus

1001 = Message
1002 = Inventory
1003 = Stats
1004 = HUDMain
1005 = HUDInfo
1006 = HUDReticle
1007 = Loading
1008 = Container, Barter
1009 = Dialog
1010 = HUDSubtitle
1011 = Generic
1012 = SleepWait
1013 = Pause
1014 = LockPick
1015 = Options
1016 = Quantity
1017 = Audio
1018 = Video
1019 = VideoDisplay
1020 = Gameplay
1021 = Controls
1022 = Magic
1023 = Map
1024 = MagicPopup
1025 = Negotiate
1026 = Book
1027 = LevelUp
1028 = Training
1029 = BirthSign
1030 = Class
1031 = Attributes
1032 = Skills
1033 = Specialization
1034 = Persuasion
1035 = Repair / Ingredient Selection (Alchemy sub-menu)
1036 = RaceSex (Character Generation Screen)
1037 = SpellPurchase
1038 = Load
1039 = Save
1040 = Alchemy
1041 = SpellMaking
1042 = Enchantment
1043 = EffectSetting
1044 = Main
1045 = Breath
1046 = QuickKeys
1047 = Credits
1048 = SigilStone
1049 = Recharge
1051 = TextEdit