GetIsUsedItem
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Syntax:
[ActorID.]GetIsUsedItem ObjectID
Example:
GetIsUsedItem Apple01
Returns true if the actor is currently using the specified item. This is ONLY useful in condition functions, because the UsedItem variable is always cleared by the time scripts run, but anything called by AI (picking an Idle, saying a voice, etc) while the variable is set will be able to check it in conditions.