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IsNthActiveEffectApplied
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< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(isApplied:bool) reference.IsNthActiveEffectApplied whichEffect:short
Returns 1 if the active effect at the specified index is currently applied to the target. An active effect may exist on the target before its effects are applied (typically for one frame after a spell is cast), in which case this command would return zero.