IsRefEssential

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A command for Oblivion Script Extender

Syntax:

(isEssential:bool) reference.IsRefEssential
[Ref.]IsRefEssential

Must be called on a reference. Returns true if the reference is an essential actor (meaning they can't be killed, only knocked unconscious).

Example:

if ( myNPCRef.isRefEssential )
  myNPCRef.setRefEssential 0 ; remove the essential flag from the reference
endif

See Also[edit | edit source]

SetRefEssential