LCD DrawTexture

A command for Logitech G15 LCD

Syntax:

LCD_DrawTexture Texture:string sX:long sY:long sW:long sH:long dX:long dY:long dW:long dH:long 
                Angle:long rX:long rY:long

Note: All arguments should be on one line.

Draws a DDS texture to the LCD. The texture path starts from the game directory, so you would use "Data\Textures\Menus\...".

sX, sY, sW and sH define the source rectangle, while dX, dY, dW and dH define the destination rectangle.

Angle rotates the the texture the specified number of degrees (clockwise), with the center of rotation given by rX and rY.