SetContainerRespawns

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A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetContainerRespawns respawns:bool objectID:ref
(nothing) reference.SetUnsafeContainer respawns:bool objectID:ref

Sets whether the container's contents respawn.

Notes[edit | edit source]

  • This change is not persisted in the save game. When a cell is reset after the standard 72 ingame hours, the containers will be reset to their original state.

See Also[edit | edit source]