SetMagicEffectHitShader

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(Redirected from SetMEHitShader)
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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) SetMagicEffectHitShader newHitShader:ref effect:ref 
(void) SetMEHitShader newHitShader:ref effect:ref 
(void) SetMagicEffectHitShaderC newHitShader:ref effectCode:long 
(void) SetMEHitShaderC

Sets the magic effect's hit shader.ALTALIAS.