SetMagicEffectHitSound
(Redirected from SetMEHitSound)
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< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(void) SetMagicEffectHitSound newHitSound:ref effect:ref (void) SetMEHitSound newHitSound:ref effect:ref
(void) SetMagicEffectHitSoundC newHitSound:ref effectCode:long (void) SetMEHitSoundC
Sets the magic effect's hit sound.ALTALIAS.