SetMagicEffectIsHostile

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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) SetMagicEffectIsHostile newIsHostile:bool effect:ref 
(void) SetMEIsHostile newIsHostile:bool effect:ref 
(void) SetMagicEffectIsHostileC newIsHostile:bool effectCode:long 
(void) SetMEIsHostileC

Sets whether the magic effect is hostile.ALTALIAS.