SetWeight
Jump to navigation
Jump to search
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetWeight nuWeight:float objectID:ref
Sets the weight of the type.
Notes[edit | edit source]
- If you change the weight of an item while the player has it in their inventory, their encumbrance won't be updated automatically. They have to pick up another item, or you can add/remove another item to force an update.