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Setplayerskeletonpath
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A command for Oblivion Script Extender
Syntax:
setplayerskeletonpath [ModelPath]
Sets the skeleton path of the player character when script is run
Example[edit | edit source]
setplayerskeletonpath "characters\_male\skeleton.nif"
Notes[edit | edit source]
- This function can be used to get the game to use creature skeletons and models with the correct bones and animations for the player