Page history
30 September 2024
27 April 2013
27 November 2010
1 May 2010
23 April 2010
11 February 2010
23 January 2010
17 December 2009
→Oblivion evaluates entire If statement
m−4
→Oblivion evaluates entire If statement
m+15
→Oblivion evaluates entire If statement
m+12
→Oblivion evaluates entire If statement
+75
→Oblivion evaluates entire If statement
+78
→Oblivion evaluates entire If statement
+807
13 December 2009
→Oblivion evaluates entire If statement: more code hardly ever causes lag in oblivion, removing statement
−14
→Combining Comparisons
m+6
→Oblivion evaluates entire If statement
m+55
→Oblivion evaluates entire If statement
+239
8 July 2008
26 May 2008
making the bit about multiple sections of the If all being evaluated a subsection
+42
→Combining Comparisons
m→Combining Comparisons
m+32
→Combining Comparisons
+205
→Combining Comparisons
m+4
→Combining Comparisons
m−4
→Combining Comparisons
m→Combining Comparisons
m+15
→Combining Comparisons
+1,967
24 February 2008
23 May 2007
23 September 2006
22 September 2006
31 August 2006
30 August 2006
2 August 2006
15 June 2006
Moved to discussion unless someone comes up with a concrete example. Professional wording and layout might help too...
−370
added note, for justification see Questions: Quest Scripting Question
+370
gave it a more professional look
−181
minor correction
m−1
An important note on one-lined else statements
+754
5 June 2006
1 May 2006
17 April 2006
15 April 2006
added info about logical operators being unaffected by parenthesis
+423
Added overview, else/elseif/endif information
+371
Moving the comparison operator list from the "commands" topic.
+1,258