Difference between revisions of "If"
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→Oblivion evaluates entire If statement: more code hardly ever causes lag in oblivion, removing statement
imported>Thalassicus |
imported>Qazaaq (→Oblivion evaluates entire If statement: more code hardly ever causes lag in oblivion, removing statement) |
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=== Oblivion evaluates entire If statement === | === Oblivion evaluates entire If statement === | ||
Oblivion evaluates all the conditions for an IF statement. For example, when you combine expressions with "&&", if the first expression is false, later expressions will still be evaluated, even though they are irrelevant (false && anything = always false, true || anything = always true). This results in more code being processed than necessary | Oblivion evaluates all the conditions for an IF statement. For example, when you combine expressions with "&&", if the first expression is false, later expressions will still be evaluated, even though they are irrelevant (false && anything = always false, true || anything = always true). This results in more code being processed than necessary. | ||
This can also result in unexpected errors, such as below: | This can also result in unexpected errors, such as below: |