Difference between revisions of "User talk:TheImperialDragon"
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imported>TheImperialDragon |
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You were asking about glow maps earlier. See the tutorial\page(?) called NifSkope Alchemy and look at the section on Glow Maps. That might be what you were looking for. As for the leveled lists, I'm not sure I'm clear on what you mean. Do you mean have different sets of armor depending on the level of the player? For your effect shaders, I've been messing with those a lot. Why don't you give me a link to the file and I'll see what kind of settings should achieve the 'glowing hot' effect. --[[User:Omzy|Omzy]] 22:26, 17 June 2006 (EDT) | You were asking about glow maps earlier. See the tutorial\page(?) called NifSkope Alchemy and look at the section on Glow Maps. That might be what you were looking for. As for the leveled lists, I'm not sure I'm clear on what you mean. Do you mean have different sets of armor depending on the level of the player? For your effect shaders, I've been messing with those a lot. Why don't you give me a link to the file and I'll see what kind of settings should achieve the 'glowing hot' effect. --[[User:Omzy|Omzy]] 22:26, 17 June 2006 (EDT) | ||
:I've got it on the Fire Shield shader right now, and it looks alright (in my opinion), but it could be better. I'll try and get the thing ready for downloading and then we'll see what you can do about the armor. I've gone through about four different textures, and now I'm satisfied with the base texture. Messed around a lot with the colours too. Anyway, it is WarmArmor you want in the Armor subheading, when I get the download working that is. [[User:TheImperialDragon|The Imperial Dragon]] 22:35, 17 June 2006 (EDT) |