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Difference between revisions of "3ds Max/NifSkope: Custom Weapons"
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imported>Edgeofforever (Getting meshes and textures in game with nifskope) |
imported>Edgeofforever |
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This tutorial assumes you are aiming to make a 2 handed sword. Other weapon types are possible with this method (with the possible exception with bows), but require a bit more tweaking. I personally use 3ds max 8 | This tutorial assumes you are aiming to make a 2 handed sword. Other weapon types are possible with this method (with the possible exception with bows), but require a bit more tweaking. I personally use 3ds max 8. I will also assume you are using Photoshop when I talk about texturing. | ||