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Difference between revisions of "3ds Max/NifSkope: Custom Weapons"
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3ds Max/NifSkope: Custom Weapons (edit)
Revision as of 20:54, 23 August 2007
, 20:54, 23 August 2007→Tools: formatting - reads better
imported>ShadowDancer m (→Tools: formatting) |
imported>ShadowDancer m (→Tools: formatting - reads better) |
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[http://www34.brinkster.com/ghostwheel/ TES4BSA] - Unpacks the oblivion master files (so you can see the models and textures) | [http://www34.brinkster.com/ghostwheel/ TES4BSA] - Unpacks the oblivion master files (so you can see the models and textures) | ||
Check | Check [[BSA Unpacker Tutorial|here]] on how to use TES4BSA to unpack files. | ||
Civilization 4 NIF Exporter Plugin (version 7 is compatible with version 8 of 3ds Max) | Civilization 4 NIF Exporter Plugin (version 7 is compatible with version 8 of 3ds Max) |