Difference between revisions of "AddFullEffectItem"

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469 bytes added ,  22:59, 5 September 2007
Notes on breaking display limitations, magic items
imported>Haama
(Broke function example into 2 lines)
imported>Haama
(Notes on breaking display limitations, magic items)
Line 2: Line 2:
  (index:short) AddFullEffectItem nuEffect:chars magnitude:long area:long
  (index:short) AddFullEffectItem nuEffect:chars magnitude:long area:long
                                 duration:long range:short magicItem:ref
                                 duration:long range:short magicItem:ref
==Notes==
* Magic items include Potions, Ingredients, Spells and Enchantments. They do not include Sigil Stones or Soulgems. Also note that the Enchantment refers to the base enchantment. If the enchantment is on two items changing it on one item will change it on the other.
* Potions will only show up to 8 effects, but all of the effects will still apply when used, and can be accessed with any '''GetNthEffectItem...''' function.
** Untested for other magic items


==See Also==
==See Also==
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