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Difference between revisions of "Algohol"
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→Current Commmands
imported>Speedo (Updating template) |
imported>UDUN |
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vectorB_y:float vectorB_z:float | vectorB_y:float vectorB_z:float | ||
* QFromEuler - converts euler angles to quaternion (two euler rotation sequences are available, | * QFromEuler - converts euler angles to quaternion (two euler rotation sequences are available, because actors use different sequence than other objects. the default is XYZ, and optionally ZX for actors) | ||
(nothing) QFromEuler out_w:string out_x:string out_y:string out_z:string | (nothing) QFromEuler out_w:string out_x:string out_y:string out_z:string |