Difference between revisions of "AnimGroups"

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AnimGroups can be played on actors and creatures as well as some objects by using the [[PlayGroup]] function. Note that some combat animations can only be played while the actor is in an "alerted" state (has a weapon drawn; see [[SetAlert]]).
AnimGroups can be played on actors and creatures as well as some objects by using the [[PlayGroup]] function. Note that some combat animations can only be played while the actor is in an "alerted" state (has a weapon drawn; see [[SetAlert]]).


AnimGroups are closely related to [[Combat Style]] and appear to be hardcoded (ie. you cannot add new animgroups).  
AnimGroups are closely related to [[Combat Style]] and appear to be hardcoded (ie. you cannot add new animgroups).




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==See Also==
==See Also==
*[[:Category:Animation Functions]]
*[[:Category:Animation Functions]]




[[Category: Animations]]
[[Category: Animations]]
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