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Difference between revisions of "BSA Unpacker Tutorial"

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12 bytes added ,  22:25, 8 August 2006
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imported>GhanBuriGhan
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imported>GhanBuriGhan
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*Download Ghostwheels program "TES4BSA" [http://www34.brinkster.com/ghostwheel/ here]<br>Then make a folder in the C:\ drive. I will call mine "BSA".
*Download Ghostwheels program "TES4BSA" [http://www34.brinkster.com/ghostwheel/ here]<br>Then make a folder in the C:\ drive. I will call mine "BSA".


*Then extract the contents of the TES4BSA, the file you just downloaded, into the "BSA" folder which you have just created.<br>''Note: In WindowsXP extracting can be done by copying and pasting the contents of the archive.''
*Then extract the contents of the TES4BSA zip archive, the file you just downloaded, into the "BSA" folder which you have just created.<br>''Note: In WindowsXP extracting can be done by copying and pasting the contents of the archive.''


*Also extract the BSA files from your Oblivion data files, only extract "Oblivion - Meshes" "Oblivion - Textures - Compressed" and "Oblivion - Misc", to the new folder, "BSA".
*Also extract the BSA files from your Oblivion data files, only extract "Oblivion - Meshes" "Oblivion - Textures - Compressed" and "Oblivion - Misc", to the new folder, "BSA".
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