Difference between revisions of "Blender/Custom Sword"
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→Important Preliminaries: Necessary Tools: added python and pyffi
imported>Amorilia m (→Important Preliminaries: Configuring the NIF Scripts: updated to reflect newer scripts) |
imported>Amorilia m (→Important Preliminaries: Necessary Tools: added python and pyffi) |
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-The Blender NIF Scripts from Sourceforge, which allow export of meshes from Blender in the right format for Oblivion: | -The Blender NIF Scripts from Sourceforge, which allow export of meshes from Blender in the right format for Oblivion: | ||
http://sourceforge.net/project/showfiles.php?group_id=149157 | http://sourceforge.net/project/showfiles.php?group_id=149157 | ||
-Python: http://www.python.org/download/ | |||
-PyFFI, a Python library used by the scripts to process NIF files: | |||
http://sourceforge.net/project/showfiles.php?group_id=199269 | |||
-A graphics editor like the GIMP or Photoshop. This tutorial won’t cover making a custom texture, just tell you how to get one onto the mesh. | -A graphics editor like the GIMP or Photoshop. This tutorial won’t cover making a custom texture, just tell you how to get one onto the mesh. |