Difference between revisions of "Bribery"

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==Introduction==
==Introduction==
Bribery is controlled by several game settings '''fBribeCostCurve''', '''fBribeScale''', '''fBribeNPCLevelMult''', '''fBribeCurve''' and '''fBribeSpeechcraftMult'''.  
Bribery is controlled by several game settings '''fBribeCostCurve''', '''fBribeCurve''', '''fBribeNPCLevelMult''', '''fBribeScale''' and '''fBribeSpeechcraftMult'''.  




==fBribeBase==
==Bribery Settings==
'''fBribeBase''' sets the lowest bribe value and is used as an offset.


''default'': fBribeBase = 2.0000
===fBribeCostCurve===
 
 
==fBribeCostCurve==
The '''fBribeCostCurve''' value controls how steep the non-linear increase of the price will be, as determined by the actors' Speechcraft scores.
The '''fBribeCostCurve''' value controls how steep the non-linear increase of the price will be, as determined by the actors' Speechcraft scores.


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==fBribeCurve==
===fBribeCurve===


The '''fBribeCurve''' value controls how steep the non-linear increase of the disposition bonus will be.
The '''fBribeCurve''' value controls how steep the non-linear increase of the disposition bonus will be.
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==fBribeMult==
===fBribeNPCLevelMult===
'''fBribeMult''' is a multiplier times the combined levels and skills of the two actors.
 
''default'': fBribeMult = 0.3000
 
 
==fBribeNPCLevelMult==


The '''fBribeNPCLevelMult''' value determines how much weight the NPC's level has relative to the player's level.
The '''fBribeNPCLevelMult''' value determines how much weight the NPC's level has relative to the player's level.
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==fBribeScale==
===fBribeScale===


'''fBribeScale''' is a global multipler that increases or decreases all bribe costs proportionally (''1.0'' is 100% of normal, ''2.0'' is 200% of normal, etc.).
'''fBribeScale''' is a global multipler that increases or decreases all bribe costs proportionally (''1.0'' is 100% of normal, ''2.0'' is 200% of normal, etc.).
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==fBribeSpeechcraftMult==
===fBribeSpeechcraftMult===


The '''fBribeSpeechcraftMult''' variable determines how much impact the relative Speechcraft values have compared to the actor's levels.
The '''fBribeSpeechcraftMult''' variable determines how much impact the relative Speechcraft values have compared to the actor's levels.


''default'': fBribeSpeechCraftMult = 0.0300
''default'': fBribeSpeechCraftMult = 0.0300
==Un-Used Settings==
According to [[Bnesmith]] these settings are not currently used by the game.
===fBribeBase===
:'''fBribeBase''' sets the lowest bribe value and is used as an offset.
:''default'': fBribeBase = 2.0000
===fBribeMult===
:'''fBribeMult''' is a multiplier times the combined levels and skills of the two actors.
:''default'': fBribeMult = 0.3000


[[Category:Gameplay_Settings_By_Concept]]
[[Category:Gameplay_Settings_By_Concept]]
<!--[[Category:Settings]]-->
<!--[[Category:Settings]]-->
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