Difference between revisions of "Bribery"
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Reverted edits by EShaeffer54 (talk) to last revision by ShadowDancer
imported>EShaeffer54 m (None) |
imported>DragoonWraith m (Reverted edits by EShaeffer54 (talk) to last revision by ShadowDancer) |
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Bribery is controlled by several game settings '''fBribeCostCurve''', '''fBribeCurve''', | Bribery is controlled by several game settings '''fBribeCostCurve''', '''fBribeCurve''', '''fBribeNPCLevelMult''', '''fBribeScale''' and '''fBribeSpeechcraftMult'''. | ||
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!style="background:#ffdead;" width="100" | Description | !style="background:#ffdead;" width="100" | Description | ||
|style="background:#ffeded;" width="800" | | |style="background:#ffeded;" width="800" | | ||
The '''fBribeCostCurve''' value controls how steep the non-linear increase of the price will be, as determined by the actors' Speechcraft scores. | The '''fBribeCostCurve''' value controls how steep the non-linear increase of the price will be, as determined by the actors' Speechcraft scores. | ||
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{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
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!style="background:#ffdead;" width="100" | Description | !style="background:#ffdead;" width="100" | Description | ||
|style="background:#ffeded;" width="800" | | |style="background:#ffeded;" width="800" | | ||
The '''fBribeCurve''' value controls how steep the non-linear increase of the disposition bonus will be. | The '''fBribeCurve''' value controls how steep the non-linear increase of the disposition bonus will be. | ||
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{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
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!style="background:#ffdead;" width="100" | Description | !style="background:#ffdead;" width="100" | Description | ||
|style="background:#ffeded;" width="800" | | |style="background:#ffeded;" width="800" | | ||
The '''fBribeNPCLevelMult''' value determines how much weight the NPC's level has relative to the player's level. | The '''fBribeNPCLevelMult''' value determines how much weight the NPC's level has relative to the player's level. | ||
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{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
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!style="background:#ffdead;" width="100" | Description | !style="background:#ffdead;" width="100" | Description | ||
|style="background:#ffeded;" width="800" | | |style="background:#ffeded;" width="800" | | ||
'''fBribeScale''' is a global multipler that increases or decreases all bribe costs proportionally (''1.0'' is 100% of normal, ''2.0'' is 200% of normal, etc.). | '''fBribeScale''' is a global multipler that increases or decreases all bribe costs proportionally (''1.0'' is 100% of normal, ''2.0'' is 200% of normal, etc.). | ||
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{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
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!style="background:#ffdead;" width="100" | Description | !style="background:#ffdead;" width="100" | Description | ||
|style="background:#ffeded;" width="800" | | |style="background:#ffeded;" width="800" | | ||
The '''fBribeSpeechcraftMult''' variable determines how much impact the relative Speechcraft values have compared to the actor's levels. | The '''fBribeSpeechcraftMult''' variable determines how much impact the relative Speechcraft values have compared to the actor's levels. | ||
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{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
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!style="background:#ffdead;" width="100" | Description | !style="background:#ffdead;" width="100" | Description | ||
|style="background:#ffeded;" width="800" | | |style="background:#ffeded;" width="800" | | ||
'''fBribeBase''' sets the lowest bribe value and is used as an offset. | '''fBribeBase''' sets the lowest bribe value and is used as an offset. | ||
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{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
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!style="background:#ffdead;" width="100" | Description | !style="background:#ffdead;" width="100" | Description | ||
|style="background:#ffeded;" width="800" | | |style="background:#ffeded;" width="800" | | ||
'''fBribeMult''' is a multiplier times the combined levels and skills of the two actors. | '''fBribeMult''' is a multiplier times the combined levels and skills of the two actors. |