Difference between revisions of "Bribery"

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195 bytes removed ,  00:43, 25 September 2011
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Reverted edits by EShaeffer54 (talk) to last revision by ShadowDancer
imported>EShaeffer54
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imported>DragoonWraith
m (Reverted edits by EShaeffer54 (talk) to last revision by ShadowDancer)
 
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Bribery is controlled by several game settings '''fBribeCostCurve''', '''fBribeCurve''', <span class="plainlinks">[http://ibsdietplan.org <span style="color:black;font-weight:normal; text-decoration:none!important; background:none!important; text-decoration:none;">Irritable Bowel Syndrome</span>] '''fBribeNPCLevelMult''', '''fBribeScale''' and '''fBribeSpeechcraftMult'''.  
Bribery is controlled by several game settings '''fBribeCostCurve''', '''fBribeCurve''', '''fBribeNPCLevelMult''', '''fBribeScale''' and '''fBribeSpeechcraftMult'''.  




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{| border="1" cellpadding="5" cellspacing="0"  
{| border="1" cellpadding="5" cellspacing="0"  
|-
|-
!style="background:#ffdead;" width="100" | Description  
!style="background:#ffdead;" width="100" | Description  
|style="background:#ffeded;" width="800" |
|style="background:#ffeded;" width="800" |


The '''fBribeCostCurve''' value controls how steep the non-linear increase of the price will be, as determined by the actors' Speechcraft scores.
The '''fBribeCostCurve''' value controls how steep the non-linear increase of the price will be, as determined by the actors' Speechcraft scores.
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{| border="1" cellpadding="5" cellspacing="0"  
{| border="1" cellpadding="5" cellspacing="0"  
|-
|-
!style="background:#ffdead;" width="100" | Description  
!style="background:#ffdead;" width="100" | Description  
|style="background:#ffeded;" width="800" |
|style="background:#ffeded;" width="800" |


The '''fBribeCurve''' value controls how steep the non-linear increase of the disposition bonus will be.
The '''fBribeCurve''' value controls how steep the non-linear increase of the disposition bonus will be.
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{| border="1" cellpadding="5" cellspacing="0"  
{| border="1" cellpadding="5" cellspacing="0"  
|-
|-
!style="background:#ffdead;" width="100" | Description  
!style="background:#ffdead;" width="100" | Description  
|style="background:#ffeded;" width="800" |
|style="background:#ffeded;" width="800" |


The '''fBribeNPCLevelMult''' value determines how much weight the NPC's level has relative to the player's level.
The '''fBribeNPCLevelMult''' value determines how much weight the NPC's level has relative to the player's level.
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{| border="1" cellpadding="5" cellspacing="0"  
{| border="1" cellpadding="5" cellspacing="0"  
|-
|-
!style="background:#ffdead;" width="100" | Description  
!style="background:#ffdead;" width="100" | Description  
|style="background:#ffeded;" width="800" |
|style="background:#ffeded;" width="800" |


'''fBribeScale''' is a global multipler that increases or decreases all bribe costs proportionally (''1.0'' is 100% of normal, ''2.0'' is 200% of normal, etc.).
'''fBribeScale''' is a global multipler that increases or decreases all bribe costs proportionally (''1.0'' is 100% of normal, ''2.0'' is 200% of normal, etc.).
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{| border="1" cellpadding="5" cellspacing="0"  
{| border="1" cellpadding="5" cellspacing="0"  
|-
|-
!style="background:#ffdead;" width="100" | Description  
!style="background:#ffdead;" width="100" | Description  
|style="background:#ffeded;" width="800" |
|style="background:#ffeded;" width="800" |


The '''fBribeSpeechcraftMult''' variable determines how much impact the relative Speechcraft values have compared to the actor's levels.
The '''fBribeSpeechcraftMult''' variable determines how much impact the relative Speechcraft values have compared to the actor's levels.
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{| border="1" cellpadding="5" cellspacing="0"  
{| border="1" cellpadding="5" cellspacing="0"  
|-
|-
!style="background:#ffdead;" width="100" | Description  
!style="background:#ffdead;" width="100" | Description  
|style="background:#ffeded;" width="800" |
|style="background:#ffeded;" width="800" |


'''fBribeBase''' sets the lowest bribe value and is used as an offset.  
'''fBribeBase''' sets the lowest bribe value and is used as an offset.  
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{| border="1" cellpadding="5" cellspacing="0"  
{| border="1" cellpadding="5" cellspacing="0"  
|-
|-
!style="background:#ffdead;" width="100" | Description  
!style="background:#ffdead;" width="100" | Description  
|style="background:#ffeded;" width="800" |
|style="background:#ffeded;" width="800" |


'''fBribeMult''' is a multiplier times the combined levels and skills of the two actors.  
'''fBribeMult''' is a multiplier times the combined levels and skills of the two actors.  

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