Difference between revisions of "Common Bugs"

Jump to navigation Jump to search
1 byte added ,  09:50, 27 October 2011
m
Typos: "thou" -> "though", "unmoveable" -> "unmovable"
imported>Syscrusher
(→‎MoveTo Oddities: Added note about needing pathgrid at target for MoveTo with Actor.)
imported>Kivan
m (Typos: "thou" -> "though", "unmoveable" -> "unmovable")
Line 121: Line 121:
As a workaround, instead of moving one container around, you can create identical copies of the container, and then enable/disable them. In this case, a script should be attached to the containers which handles the containers' content. This is to ensure that each copy contains the same items at all times.
As a workaround, instead of moving one container around, you can create identical copies of the container, and then enable/disable them. In this case, a script should be attached to the containers which handles the containers' content. This is to ensure that each copy contains the same items at all times.


Another workaround (works also on other 'unmoveable' objects), when you get the object at the destination, is to [[Disable]] the object in one frame, [[Reset3DState]] in the next frame and [[Enable]] it in the third frame. The object will flicker, thou.
Another workaround (works also on other 'unmovable' objects), when you get the object at the destination, is to [[Disable]] the object in one frame, [[Reset3DState]] in the next frame and [[Enable]] it in the third frame. The object will flicker, though.


=== MoveTo for Actors may require pathrid ===
=== MoveTo for Actors may require pathrid ===
Anonymous user

Navigation menu