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Difference between revisions of "Common Bugs"
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m
Slight update
imported>Kivan (Added bug on containers containing leveled and non-leveled occurrences of items not showing the latter) |
imported>Kivan m (Slight update) |
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If a container contains instances of a leveled item, and also instances of the same item without being in a leveled list, only the leveled list amount will be present. | If a container contains instances of a leveled item, and also instances of the same item without being in a leveled list, only the leveled list amount will be present. | ||
Two examples of this effect in unmodified Oblivion are the boss-level chest in Lost Black Rock Chasm, and the "savings" chest in Aelwin Merowald's house. They contain 1,766 and 500 Gold001 respectively, plus a levelled list gold item. However, the fixed gold amounts never appear, only the much smaller amount provided by the list. (This has been confirmed to also affect other items too.) | Two examples of this effect in unmodified Oblivion are the boss-level chest in Lost Black Rock Chasm, and the "savings" chest in Aelwin Merowald's house. They contain 1,766 and 500 Gold001 respectively, plus a levelled list gold item that also contains Gold001. However, the fixed gold amounts never appear, only the much smaller amount provided by the list. (This has been confirmed to also affect other items too.) | ||
To avoid this, simply either edit the leveled list to add in the fixed amount, or create a new leveled list providing it, and add that to the container along with the variable leveled list, instead of adding the item directly. The amounts will properly be added by the engine. | To avoid this, simply either edit the leveled list to add in the fixed amount, or create a new leveled list providing it, and add that to the container along with the variable leveled list, instead of adding the item directly. The amounts will properly be added by the engine. |