Difference between revisions of "CreateArray"
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imported>Speedo (updated syntax) |
imported>Quetzilla m |
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*If Size is not specified, the array size is set to 0. | *If Size is not specified, the array size is set to 0. | ||
*If Protected is not 0, then the array will be write-protected from other mods, and only the associated mod will ever be able to modify the array. Setting Protected to 1 is recommended if you don’t want your array to be modified by another mod. | *If Protected is not 0, then the array will be write-protected from other mods, and only the associated mod will ever be able to modify the array. Setting Protected to 1 is recommended if you don’t want your array to be modified by another mod. | ||
*If ''RefuseZero'' is 1, then the returned ArrayId will never be zero. | |||
*If the ESP file is not active upon reloading a savegame, all the associated arrays are destroyed when/if the player saves. | *If the ESP file is not active upon reloading a savegame, all the associated arrays are destroyed when/if the player saves. | ||
[[Category: Functions (Pluggy)]] | [[Category: Functions (Pluggy)]] | ||
[[Category: Array Functions (Pluggy)]] | [[Category: Array Functions (Pluggy)]] |