Difference between revisions of "CreateFullActorCopy"
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forgot to add that it also creates a full copy of the actor
imported>ShadowDancer (clarified usage of CreateFullActorCopy) |
imported>ShadowDancer (forgot to add that it also creates a full copy of the actor) |
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set newRef to player.CreateFullActorCopy | set newRef to player.CreateFullActorCopy | ||
Creates a copy of the actor and returns the ID of the new copy, so it can be used to set a reference variable. | |||