Difference between revisions of "Creating Dead Actors"
Jump to navigation
Jump to search
m
Reverted edits by Vinze (Talk); changed back to last version by Vagrant0
imported>Vinze |
imported>Qazaaq |
||
Line 3: | Line 3: | ||
== How To Create a Dead Actor == | == How To Create a Dead Actor == | ||
A dead actor is simply, an actor who is defined in the CS by having 0 health. When placed in a cell, this actor will be dead. When creating an actor you want to be dead, it is suggested that you create that actor by either duplicating and modifying an existing actor, or defining an actor from scratch. Both NPCs and Creatures can be used. | A dead actor is simply, an actor who is defined in the CS by having 0 health. When placed in a cell, this actor will be dead. When creating an actor you want to be dead, it is suggested that you create that actor by either duplicating and modifying an existing actor, or defining an actor from scratch. Both NPCs and Creatures can be used. | ||
*Quick note about levels. When used with an inventory containing leveled items, the level of the actor will determine the MAXIMUM level to which the leveled items will be rolled to. A level 1 actor will always appear with low level items, regardless of player level, a level 30 actor will appear with low level items when the player is low level, and high level items when the player is higher. | *Quick note about levels. When used with an inventory containing leveled items, the level of the actor will determine the MAXIMUM level to which the leveled items will be rolled to. A level 1 actor will always appear with low level items, regardless of player level, a level 30 actor will appear with low level items when the player is low level, and high level items when the player is higher. |