Difference between revisions of "GetMagicEffectCode"

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297 bytes added ,  18:30, 2 November 2007
Notes on 0000000 FormID bug
imported>WereWolf
(New page: A command for Oblivion Script Extender '''Syntax:''' (magicEffectCode:long) GetMagicEffectCode effect:chars (magicEffectCode:long) GetMECode effe...)
 
imported>Haama
(Notes on 0000000 FormID bug)
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Returns the magic effect code of the effect.
Returns the magic effect code of the effect.
== Notes ==
* When used on Magic Effects without FormIDs (for Vanilla Oblivion, those effects are DISE, DUMY, and RSWD; FormID = 00000000) the script will never run in-game. You can give these Magic Effects FormIDs by modifying them (but there may be issues when other mods modify them as well).


[[Category:Functions]]
[[Category:Functions]]
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