Difference between revisions of "GetPos"

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130 bytes added ,  06:54, 9 July 2012
Note added
imported>DragoonWraith
(→‎See Also: SetPos)
imported>QQuix
(Note added)
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Returns the current world position of the object on the selected axis (X, Y, or Z) in float.  
Returns the current world position of the object on the selected axis (X, Y, or Z) in float.  
===Notes===
If the player is swimming, PlayerRef.GetPos Z returns a value 105.29 units higher than the actual player Z position.


[[Category: Functions]]
[[Category: Functions]]
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