Difference between revisions of "NiTexturingPropertySetTextureClampMode"
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NiTexturingPropertySetTextureClampMode (edit)
Revision as of 16:32, 21 January 2011
, 16:32, 21 January 2011no edit summary
imported>DragoonWraith (New page: This is a command from NifSE. '''Syntax''' (short:clampMode) NiTexturingPropertySetTextureClampMode short:texSlot short:nifID ''short:blockID'' (short:clampMode) NiT...) |
imported>DragoonWraith |
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'''Syntax''' | '''Syntax''' | ||
(short:clampMode | (bool:success) NiTexturingPropertySetTextureClampMode short:clampMode short:texSlot short:nifID ''short:blockID'' | ||
(short:clampMode | (bool:success) NiTexPropSetTexClamp short:clampMode short:texSlot short:nifID ''short:blockID'' | ||
Sets the clamp mode of the [[:Category:NifSE (NiSourceTexture)|<tt>NiSourceTexture</tt>]]-derived block that is filling the specified <tt>texSlot</tt>. The texture slots range from 0 to [[ | Sets the clamp mode of the [[:Category:NifSE (NiSourceTexture)|<tt>NiSourceTexture</tt>]]-derived block that is filling the specified <tt>texSlot</tt>. The texture slots range from 0 to [[NiTexturingPropertyGetTextureCount]], and the possible choices are given below. See [[NiTexturingPropertyGetTextureCount]] for more details. | ||
The possible values for clamp mode tell whether each of the S(U) and T(V) directions are clamped or wrapped, as follows: | The possible values for clamp mode tell whether each of the S(U) and T(V) directions are clamped or wrapped, as follows: |