Difference between revisions of "NiTexturingPropertySetTextureFlags"

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imported>DragoonWraith
imported>DragoonWraith
 
 
'''Syntax'''
(shortbool:clampModesuccess) NiTexturingPropertySetTextureClampModeNiTexturingPropertySetTextureFlags short:flags short:texSlot short:nifID ''short:blockID''
(shortbool:clampModesuccess) NiTexPropSetTexClampNiTexPropSetTexFlags short:flags short:texSlot short:nifID ''short:blockID''
 
Sets the "flags" of the [[:Category:NifSE (NiSourceTexture)|<tt>NiSourceTexture</tt>]]-derived block that is filling the specified <tt>texSlot</tt>. The texture slots range from 0 to [[NiTexturingPropertySetTextureCountNiTexturingPropertyGetTextureCount]], and the possible choices are given below. See [[NiTexturingPropertySetTextureCountNiTexturingPropertyGetTextureCount]] for more details.
 
The flags value is presumably a bitfield, assumed to be involved in clamp and filter modes, but the exact values are unknown. In almost all cases, it would be better to use the [[NiTexturingPropertySetTextureClampMode]] and [[NiTexturingPropertySetTextureFilterMode]] functions directly.

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