Difference between revisions of "NifSkope: Adding Collision Model"
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NifSkope: Adding Collision Model (edit)
Revision as of 19:26, 20 September 2006
, 19:26, 20 September 2006fixed typo
imported>Entim m (added link to NifTools.org) |
imported>Entim m (fixed typo) |
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==Refining Collision Properties== | ==Refining Collision Properties== | ||
Now your model has working collision geometry, but | Now your model has working collision geometry, but its material properties (mobility, hit sound, arrow penetration) are inherited from the statue. It sounds like stone when hit, arrows bounce off from the surface, and it is static. | ||
===Material setting=== | ===Material setting=== |