Difference between revisions of "NifSkope: Adding Collision Model"
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NifSkope: Adding Collision Model (edit)
Revision as of 13:40, 12 November 2006
, 13:40, 12 November 2006I was wrong, layer settings doesn't effect activator icon
imported>Entim (added link to forum thread) |
imported>Entim (I was wrong, layer settings doesn't effect activator icon) |
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You have to insert a bhkListShape to solve this problem. | You have to insert a bhkListShape to solve this problem. | ||
* | *Right-click on the '''5 bhkRigidBodyT''' block. Choose '''Block''' -> '''Insert''' -> '''BHK''' -> '''bhkListShape'''. | ||
*Set the '''bhkRigidBodyT''' block's '''Shape''' property to the reference number of the new bhkLishShape ('''6''') in the '''Block Details''' window. The bhkListShape is now linked to the bhkRigidBodyT block. | *Set the '''bhkRigidBodyT''' block's '''Shape''' property to the reference number of the new bhkLishShape ('''6''') in the '''Block Details''' window. The bhkListShape is now linked to the bhkRigidBodyT block. | ||
*Set the '''bhkListShape''' block's '''Num Sub Shapes''' property to 1. Update the '''Sub Shapes''' array, just as you did when linked the high-poly model's NiTriShape to the NiNode. | *Set the '''bhkListShape''' block's '''Num Sub Shapes''' property to 1. Update the '''Sub Shapes''' array, just as you did when linked the high-poly model's NiTriShape to the NiNode. | ||
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Most important properties: | Most important properties: | ||
*The '''layer''' settings control the mesh color in '''CS''' | *The '''layer''' settings control the mesh color in '''CS''', wheather it behaves like a harvestable object like plants (no collision, but the activator icon shows up), and arrow penetrability. The list of layers with some explanation is also available as tooltip. | ||
*'''Motion System''', '''Unknown Byte 1''' and '''2''', '''Quality Type''' controls wheather the object is static or mobile. | *'''Motion System''', '''Unknown Byte 1''' and '''2''', '''Quality Type''' controls wheather the object is static or mobile. | ||