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Difference between revisions of "NifSkope: Multilayered Transparency"
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imported>DragoonWraith m (NifSkope: Multilayered Transparancy moved to NifSkope: Multilayered Transparency: typo fix) |
imported>DragoonWraith (Razorwing gave permission to remove bylines, removing bits that are against the rules) |
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In the previous transparency tutorial - [http://cs.elderscrolls.com/constwiki/index.php/Exporting_Transparant_Textures Exporting Transparant Textures] - you learned how to create, set up, and export transparent textures through using 3D Studio Max and the Civ4 Nif Exporter. In this tutorial you will learn how to set up multiple layers of transparency. Why would you need to do that, you may ask - was there anything wrong with the frizzy edge on the rug in the first tutorial? No, there wasn't, because it would never have to worry about transparent layers on the other side of it from the player's perspective. But in many cases when working with transparent textures, that will be the case. | |||
Simply put, when you export a transparent texture on a model with the Civ4 Exporter, the transparent part of it will look invisible to the player whether there is another transparent layer behind it or not. | |||
What you'll need for this tutorial: | What you'll need for this tutorial: | ||
<ul><li>[http://www.autodesk.com/ 3D Studio Max v8.0] | |||
<li>[http://www.tescreens.be/oblivionmodwiki/index.php/Civ4_NIF_Exporter Civ4 Nif Exporter] | |||
<li>[http://cs.elderscrolls.com/constwiki/index.php/NifSkope NifSkope] | |||
<li>[http://files.filefront.com/Tutorial_Multil_Transparancy/;5386991;;/fileinfo.html Download Reference Files]=- for this tutorial. | |||
- | It's a 7-zip archive. 7-zip is a freeware zip program which can be downloaded from [http://www.7-zip.org/ 7-zip.org]. It can achieve superior compression compared to any other zip program out there.</li></ul> | ||
- [http://www. | |||
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My personal thank you goes out to all the hardworking guys of the NifTools group, who's amazing tools have enabled us modelers to unleash our creativity for Oblivion mods. Cheers guys! | My personal thank you goes out to all the hardworking guys of the NifTools group, who's amazing tools have enabled us modelers to unleash our creativity for Oblivion mods. Cheers guys! | ||
[[Category:Texturing_Tutorials]] | |||
[[Category:Modeling Tutorials]] | |||
[[Category:Tutorials]] | |||