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Difference between revisions of "NifSkope Alchemy"
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imported>Darknel |
imported>Throttlekitty |
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Right click on the NiTriShape node, and select Texture>Add Glow map. Nifskope will now complain about the lack of a texture, and will continue to do so. Don't enter anything, as the engine will look for a texture with _g at the end. Just so long as it follows the other names: Sword.dds, Sword_n.dds and Sword_g.dds | Right click on the NiTriShape node, and select Texture>Add Glow map. Nifskope will now complain about the lack of a texture, and will continue to do so. Don't enter anything, as the engine will look for a texture with _g at the end. Just so long as it follows the other names: Sword.dds, Sword_n.dds and Sword_g.dds | ||
Now, go back to the NiMaterialProperty, and click on the palette icon. | |||
Move the Emissive slider to White, and save. | |||