Difference between revisions of "OnActivate"

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57 bytes removed ,  12:13, 23 June 2008
→‎Notes: Oops, tested that long ago
imported>Haama
m (Standardized)
imported>Haama
(→‎Notes: Oops, tested that long ago)
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*If you want to do something specific depending on what activated the object, use [[IsActionRef]] or [[GetActionRef]] inside the OnActivate block. They won't return the correct ActionRef in any other block.
*If you want to do something specific depending on what activated the object, use [[IsActionRef]] or [[GetActionRef]] inside the OnActivate block. They won't return the correct ActionRef in any other block.


*This block (and perhaps the entire script --[[User:Haama|Haama]] 18:52, 13 July 2007 (EDT)) runs immediately when called from an external script. There were a few things that were posted before that this should clarify:
*This block (and the entire script) runs immediately when called from an external script. There were a few things that were posted before that this should clarify:
#Activation occurs before the next line of code of the calling script is processed, and not in the next frame
#Activation occurs before the next line of code of the calling script is processed, and not in the next frame
#Any number of objects can activate one object, within one frame, and they will all be run (though see notes on [[Activate#Nesting|Nesting]])
#Any number of objects can activate one object, within one frame, and they will all be run (though see notes on [[Activate#Nesting|Nesting]])
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