Difference between revisions of "PlaceAtMe"

Jump to navigation Jump to search
235 bytes added ,  13:38, 22 May 2006
Warning from using the reference of inventory-items
imported>JOG
(It works fine with creatures, NOT with leveled items of course.)
imported>JOG
(Warning from using the reference of inventory-items)
Line 12: Line 12:
:2 = left  
:2 = left  
:3 = right  
:3 = right  
 
You can use this function to create leveled creatures, but it can't be used with leveled items, as those are supposed to be put in a container. Trying to create an item from a leveled list this way will just cause the yellow exclamation mark (Marker_Error.NIF) to appear.
This function can be used with leveled creature lists as well. 
 
It can't be used with leveled items, though. Leveled items are not supposed to be placed into the world ou can use them exclusively inside containers. Trying to create an item from a leveled list this way will just cause the yellow exclamation mark (Marker_Error.NIF) to appear.
 


==Getting the Created Object's Reference==
==Getting the Created Object's Reference==
Line 29: Line 32:
The refName variable will now have a reference to ObjectToBeCreated.
The refName variable will now have a reference to ObjectToBeCreated.


This reference is only reliable for objects that can't be picked up. Accessing the reference of an inventory-item after someone picked it up, can crash the game.


==Console Use==
==Console Use==
Anonymous user

Navigation menu