Difference between revisions of "Questions"

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188 bytes added ,  09:37, 31 May 2006
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imported>Omegacron
m
imported>Raziel23x
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  if ( GetDisposition player < GetActorValue Aggression )
  if ( GetDisposition player < GetActorValue Aggression )
:I haven't actually tested this, but a script I've been working on by addiktive (the Danger Sense mod) uses that, and I assume it works... it certainly returns the correct value for enemies who cannot detect me, I assume that if they cannot detect me, then they do not have me as their combat target. --[[User:DragoonWraith|DragoonWraith]] 22:32, 27 May 2006 (EDT)
:I haven't actually tested this, but a script I've been working on by addiktive (the Danger Sense mod) uses that, and I assume it works... it certainly returns the correct value for enemies who cannot detect me, I assume that if they cannot detect me, then they do not have me as their combat target. --[[User:DragoonWraith|DragoonWraith]] 22:32, 27 May 2006 (EDT)
==Sheathing weapons==
I cant seem to find the script command to remove thigns from your inventory when you sheath your weapon.
IE i am trying to write a alternative bound weapon script
Anonymous user

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