Difference between revisions of "Questions"
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→Remove Armor Spell
imported>Zeratul |
imported>Omzy |
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Line 306: | Line 306: | ||
me how to do that? can you use * for anything in a script? i could go *.unequip, so | me how to do that? can you use * for anything in a script? i could go *.unequip, so | ||
ill try that. [Zeratul] | ill try that. [Zeratul] | ||
--[[Omzy]] | |||
You could create a new package that has armor unequipped for duration of an hour with the "must complete" option checked and use a spell effect script that uses the AddScriptPackage command. Since the calling actor will be the one hit with the spell, the spell's target will run the package. Will the npc keep the armor off during the fight? Not sure, but this is one avenue to pursue if you want to experiment. | |||
;[[Omzy]] | |||
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